Friday, February 27, 2015

Texas Virtual Tours

Sometimes it isn't possible to take your students to see something you 
are learning about that is located in another part of Texas. 
 So I did some research and found that there are some GREAT Texas Virtual Tours. 
 
{What's a virtual tour? A virtual tour is an online media presentation that represents a real location in 
the most realistic form possible. Basically it's a trip you take on your computer!} 

While they don't typically show you everything from a location, a virtual tour 
helps students visualize what you are discussing in class. 

Can't take your kids to the Inner Space Caverns? 
No problem, just take the Inner Space Caverns virtual tour! 


Can't take your kids to the Texas State Capital? 
No problem, just take the Texas State Capital virtual tour! 


Can't take your kids to the Alamo or San Antonio Mission? 
No problem, just take the Alamo virtual tour and the San Antonio Mission virtual tour!




Check out the complete list of Texas Virtual Tours HERE



And be sure to check out the great list of other virtual tours 
{museums, seven wonders of the world and more!} HERE



Thursday, February 26, 2015

Thinking Skills Puzzles from TeacherLED


TeacherLED is such a great resource for math interactive whiteboard activities. 
I absolutely love the set of 10 Thinking Skills Puzzles they have!
They are challenging and would be great to use whole class but 
since they also work on iDevices, they would also be great to use as stations!  

At the start of the puzzle the crates numbered 1 to 4 run across the top and the crate 5 to 8 run across the bottom. The challenge is to place the top crates at the bottom and vice versa. They must still run in order though. Only one crate can be in a square at a time and they may not move through each other. It can be solved in a minimum of 41 moves but solving is challenge enough for most! Tap a crate and then tap the square you would like it to move to. This counts as a single move, regardless of the number of squares the crate passes through.

Swap tiles so that each number in the triangle is the absolute difference between the two numbers below. The absolute difference is effectively the same as subtracting the smaller number from the larger number, whatever order they appear in.
The bottom numbers will always appear as correct as there are no numbers below to produce them. Note that the resource tells you when the absolute difference is correct but NOT that the tile is in the correct place to solve the puzzle.
Warning: This puzzle is a challenge!  

Choose your start point from any of the circular nodes on the grid. You must then visit each straight section in only 19 moves. They will fade out to show they have been visited. As there are 17 straight pieces and the minimum you can complete this puzzle in is 19 you will obviously have to revisit a couple of straight sections. You can only move along the grid lines one circle at a time and each of these counts as one move.

In this puzzle you must arrange the pattern of shapes so that there are 4 octagons followed by 4 stars with the 2 blanks on the far right. The twist with this puzzle is that every time you move the two shapes they flip relative positions. This makes it a bit harder to visualize your strategy and offers a simple to understand, but challenging to solve, puzzle. The top blue bar lets you select which two shapes to move while the lower blue bar will move the selected two shapes. 
 You must always move two shapes.

In this puzzle each row, column and the two diagonal lines add up to 12. The catch is that one of the numbers cannot move and must be locked before the tiles can start to be moved. After this the puzzle works like any other slide puzzle where you must try to meet the finishing condition by sliding the tiles into position. The blank counts as zero for working out the sums. The puzzle can be solved in just 19 moves but a good way to solve it is to try to work out the correct finish position first and, from that, which tile never moves. Tapping a tile will cause it to move into the blank if its a valid horizontal or vertical move.

When the resource opens you will see that both multiplication calculations give the same result of 3634. The highest number that can be the answer for both calculations using each of the nine digits once is 5568. The challenge is to arrange the numbers until both calculations equal 5568. The resource will take care of the calculating but the player will have to think hard about the results of multiplication to make progress. Random moving of tiles is likely to take a long time!
Tap one tile and then another to swap them.

The goal is to reverse the order of the counters so that there are 3 purples, then 3 blues and finally the blank space. Counters can move to an adjacent empty place or hop over one or two other counters to get to it. The resource will only allow correct moves. It can be done in 10 moves. Tapping any counter will move it to the blank space. Tapping reset will set it all back to the beginning. First try to solve it in any number of moves and then try to distill this down into the most efficient process.

Slide the tiles around until they run in alphabetical order from the top left.. Solving it in any number of moves is one challenge but aiming for perfection and completing it in the minimum possible 23 moves should prove even more so.

To solve the puzzle all of the stars must be grouped together and so must the pentagons. The two empty spaces can be left at either end of the row. Each move must be of two shapes together and they cannot be switched in their relative positions. This resource won’t allow any of the puzzle’s rules to be broken but as it is a puzzle that is easy to replicate with counters it is important to be aware of the rules. The top blue button is for moving to select the two shapes you want to move. The bottom blue button will move the two selected shapes. If you attempt a move that is not allowed it will all jump back to the previous position. The puzzle can be solved in just 5 moves. Try to solve it first and then try to pare down the number of moves.

Each line of the star and the enclosing circle need to have the numbers rearranged on them until they add up to 26. The resource will keep track of the addition and show when lines totaling 26 have been created. Note that when these lines illuminate it only shows that they add up to 26 – not that they are in the correct place for the whole of the puzzle.

Simply swap the numbers around until they add up to 14 on each of the big circles. The problem with this as a problem is that with so few numbers and combinations it is quite solvable by trial and error rather than maths but it may be of use for younger children. Either way expect a fairly quick solution.

The challenge is to arrange the numbers 1 to 15 so that each adjacent pair, when added together, result in a square number. This puzzle is particularly nice in that it doesn’t need a high level of maths knowledge to engage with. Simple adding and identifying square numbers is all that is needed. Even this latter requirement is quite easy as there are very few square numbers that these numbers can result in. Despite this ease of engagement it will still provoke in depth thinking. Tapping the circles lets them switch places and their sums are automatically calculated in the squares above them. When a new square number is made a little burst of ticker tape confirms it. 
 When all 14 are correct you’ll know!

Wednesday, February 25, 2015

Keyword Jumble from TeacherLED



TeacherLED has some awesome interactive math whiteboard activities
{I love their whiteboard buzzers}
but I think their Keyword Jumble is one of my favorites because it can be used
 in a variety of ways and with any content area! 




Originally created for math, when you click Generate Keyword, it produces a scrambled math keyword for the students to solve by dragging the letter tiles into the correct order. 
But even better, you can enter a word for the computer to scramble and present 
by clicking on the Enter Keyword button. 

Clicking on the Solve Anagram button causes the tiles
 to arrange themselves in the correct order. 

This would be great to use as starter to a lesson, to fill some time for the early arrivals while waiting for the rest of the students to arrive, as a review for spelling 
or vocabulary words, or as a center or station.

Tuesday, February 24, 2015

It's All About Attitude

It's been a while since I posted any classroom posters 
so I thought I would post a few new ones. 

I collect quotes all the time that I want to make posters of 
and as I finished these four, I realized they all had a similar theme- 
attitude.  

I think so many of the battles we face in the 
classroom (and outside of it!)  have to do with attitude. 

You can download a copy of each poster {PDF or JPT} HERE



This one cracks me up! I know some adults who need this one!


If there's a quote you'd like me to make a poster of,
please comment below or send me an email! 






Time for Time!

Learning to tell time seems to be really difficult for some kiddos. 
Thankfully there are lots of fabulous online resources to help 
them as they practice to master the concept of time. 

Below are a few of my favorites time games and activities!
Bang on Time is a fast-paced FUN game that has students read the time in words and then stop the clock when the hands are in the matching position. As you get better at the game, you can increase the speed of the hands for an additional challenge. 
   

Stop the Clock is similar to the Bang the Clock game but in this game students must drag the five digital times to the correct analog clock then press STOP THE CLOCK to record your time. 
   

Clockwise is a game where you click anywhere on the clock face to move 
the big hand (the small hand moves automatically) and then press done. 

ABCYa's Time Travel game has many different levels and allows you to 
choose between analog and digital clocks to practice with. 


Bedtime Bandits is a fun game that has students 
match the digital time to the time on a clock. 

Clockworks gives students practice setting the clock to a given time. 

Set the Clock is a game that is played by pressing the arrows on the bottom of the clock to go forward or backwards and match the given time. 


Time Teller is a game where students must drag the hands of the clock to show the correct time. 
When you think you have the right time, just press OK. 

Clock Rotate has a clock face that has been rotated. 
You job is to figure out the time it shows. 

Nash's Adventures is a fun game that includes some time telling. 
   

Time has three different games- 
Telling the time, AM or PM?, and The 24 Hour Clock. 
   
   

Hickory Dickory Dock Clock is a game that has students match
the time in words to the correct clock. 

     



Time Tunnel ~ Fly your ship through a tunnel collecting fuel and avoiding depletors. 
Break the time gates with intervals of half, quarter, five minutes and minutes.
     

Time Keeper ~ Burt the Bird wants to help you fix your clocks. 
Pick the clock that shows the correct time. 
Four different difficulties including half-hour, quarter-hour, five minutes, and minutes.
     

Sparklebox has some fabulous time printables here and here.

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